FIGHT. TRADE. EXPLORE.

A UNIVERSE AWAITS.

Imagine a universe that combines the freedom of exploration, the thrill of combat, and the unique challenge of building a life in space. Star Citizen puts ultimate control in the hands of the player, whether you're making your way as a cargo hauler, exploring the vastness of space, or scraping out a living outside the law, you will navigate through a mixture of procedurally generated and handcrafted worlds and interact with a variety of characters.

Initially announced on Kickstarter on 18th October 2012, touted as the spiritual successor to the Wing Commander, Starlancer and Freelancer titles developed by Chris Roberts, Star Citizen was his attempt to realise his dream of a furutistic virtual universe.

In a period where the space flight simulator genre had been seriously ignored by developers, Kickstarter backers broke funding goals faster than Chris Roberts and Cloud Imperium Games could create them.

For better or worse, this led to an explosion in features and scope for the embryonic title.

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Copyright Chad Tomlinson. All rights reserved.